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SimulationCraft 603-22

for World of Warcraft 6.0.3 Live (build level 19342)

Sankta_Active

Sankta_Active : 24310 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
24310.2 24310.2 8.6 / 0.035% 1728.6 / 7.1% 3131.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
7.8 7.8 Focus 0.00% 48.4 100.0% 100%
Origin https://us.api.battle.net/wow/character/aerie-peak/Sankta/advanced
Talents
  • 15: Posthaste
  • 30: Binding Shot
  • 45: Iron Hawk
  • 60: Thrill of the Hunt
  • 75: A Murder of Crows
  • 90: Glaive Toss
  • 100: Lone Wolf
  • Talent Calculator
Glyphs
  • Glyph of Mending
  • Glyph of Camouflage
  • Glyph of Misdirection
  • Glyph of Fetch
  • Glyph of Play Dead
  • Glyph of Revive Pet
Professions
  • mining: 700
  • engineering: 700
Scale Factors for Sankta_Active Damage Per Second
Agi AP Wdps Mult Crit Vers Mastery Haste
Scale Factors 5.59 5.08 4.40 2.75 1.73 1.73 1.55 0.89
Normalized 1.00 0.91 0.79 0.49 0.31 0.31 0.28 0.16
Scale Deltas 350 350 105 350 350 350 350 350
Error 0.04 0.04 0.12 0.04 0.04 0.04 0.04 0.03
Gear Ranking
Optimizers
Ranking
  • Agi > AP > Wdps > Mult > Crit ~= Vers > Mastery > Haste

Scale Factors for other metrics

Scale Factors for Sankta_Active Damage Per Second
Agi AP Wdps Mult Crit Vers Mastery Haste
Scale Factors 5.59 5.08 4.40 2.75 1.73 1.73 1.55 0.89
Normalized 1.00 0.91 0.79 0.49 0.31 0.31 0.28 0.16
Scale Deltas 350 350 105 350 350 350 350 350
Error 0.04 0.04 0.12 0.04 0.04 0.04 0.04 0.03
Gear Ranking
Optimizers
Ranking
  • Agi > AP > Wdps > Mult > Crit ~= Vers > Mastery > Haste
Scale Factors for Sankta_Active Damage Per Second (Effective)
Agi AP Wdps Mult Crit Vers Mastery Haste
Scale Factors 5.59 5.08 4.40 2.75 1.73 1.73 1.55 0.89
Normalized 1.00 0.91 0.79 0.49 0.31 0.31 0.28 0.16
Scale Deltas 350 350 105 350 350 350 350 350
Error 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00
Gear Ranking
Optimizers
Ranking
  • Agi > AP > Wdps > Mult > Crit > Vers > Mastery > Haste
Scale Factors for Sankta_Active Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_Active Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Sankta_ActiveTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% M-Count M-Hit M-Crit M-Crit% Up%
Sankta_Active 24310
A Murder of Crows 0 (1565) 0.0% (6.4%) 7.9 60.55sec 88580 88192

Stats details: a_murder_of_crows

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.94 7.94 117.04 117.04 1.0045 1.0000 0.00 0.00 0.00 5623.86 88192.04
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 7.94 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 117.0 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: a_murder_of_crows

Static Values
  • id:131894
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131894
  • name:A Murder of Crows
  • school:physical
  • tooltip:Under attack by a flock of crows.
  • description:Summons a flock of crows to attack your target over the next {$d=15 seconds}. If the target dies while under attack, A Murder of Crows' cooldown is reset.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_CLIP
 
    A Murder of Crows (crow_peck) 1565 6.4% 0.0 0.00sec 0 0 Direct 117.0 4124 8249 5233 26.9% 57.3 1246 2491 26.8%  

Stats details: crow_peck

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 117.04 0.00 0.00 0.0000 0.0000 703066.91 1080502.83 34.93 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 15.37 26.83% 2491.50 2373 2973 2493.32 2373 2973 38299 58860 34.93
multistrike 41.93 73.17% 1245.74 1186 1487 1246.51 1186 1362 52237 80280 34.93
hit 85.57 73.11% 4124.40 3954 4956 4126.39 4000 4309 352946 542422 34.93
crit 31.47 26.89% 8249.06 7909 9911 8253.20 7909 9021 259585 398941 34.93
 
DPS Timeline Chart
 

Action details: crow_peck

Static Values
  • id:131900
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:131900
  • name:A Murder of Crows
  • school:physical
  • tooltip:
  • description:Deals {$s1=1} physical damage.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:1.170000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 
Arcane Shot 2784 11.4% 82.4 5.47sec 15178 15110 Direct 82.2 10243 20484 12990 26.8% 39.2 3693 7387 26.8%  

Stats details: arcane_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 82.44 82.18 0.00 0.00 1.0045 0.0000 1251228.38 1251228.38 0.00 15109.81 15109.81
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 10.51 26.77% 7386.75 7210 8658 7387.93 0 8658 77607 77607 0.00
multistrike 28.74 73.23% 3692.98 3605 4329 3694.18 3605 3967 106119 106119 0.00
hit 60.14 73.18% 10243.35 10013 12025 10246.30 10013 10588 616015 616015 0.00
crit 22.04 26.82% 20483.74 20027 24049 20489.41 20027 21904 451488 451488 0.00
 
DPS Timeline Chart
 

Action details: arcane_shot

Static Values
  • id:3044
  • school:arcane
  • resource:focus
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.000
  • base_execute_time:-1000.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.thrill_of_the_hunt.react&focus>35&cast_regen<=focus.deficit|dot.serpent_sting.remains<=3|target.time_to_die<4.5
Spelldata
  • id:3044
  • name:Arcane Shot
  • school:arcane
  • tooltip:
  • description:An instant shot that causes $sw2 Arcane damage.$?p131564[ Grants {$142978s1=122} PvP Power for {$142978d=6 seconds}.][]
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.26
 
auto_shot 2654 10.9% 172.6 2.61sec 6914 2656 Direct 172.6 4655 9312 5903 26.8% 82.0 1679 3357 26.8%  

Stats details: auto_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 172.63 172.63 0.00 0.00 2.6028 0.0000 1193531.24 1834269.07 34.93 2656.27 2656.27
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 21.97 26.78% 3357.17 3281 3945 3358.36 3281 3613 73745 113335 34.93
multistrike 60.06 73.22% 1678.51 1641 1973 1679.04 1641 1738 100808 154925 34.93
hit 126.39 73.22% 4655.36 4557 5479 4656.77 4594 4737 588413 904298 34.93
crit 46.24 26.78% 9311.80 9115 10958 9314.44 9115 9711 430565 661710 34.93
 
DPS Timeline Chart
 

Action details: auto_shot

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.90
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.285714
  • weapon_multiplier:1.00
 
Black Arrow 3588 14.8% 18.8 24.54sec 86021 85639 Periodic 183.2 5928 11853 7517 26.8% 87.4 2138 4276 26.8% 81.4%

Stats details: black_arrow

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 18.77 18.75 183.24 183.24 1.0045 2.0000 1614301.50 1614301.50 0.00 4189.41 85639.34
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 13.77 73.40% 0.00 0 0 0.00 0 0 0 0 0.00
crit 4.99 26.60% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 23.4 26.78% 4275.65 4164 5218 4277.34 4164 4796 100093 100093 0.00
multistrike 64.0 73.22% 2137.73 2082 2609 2138.55 2082 2234 136842 136842 0.00
hit 134.1 73.18% 5927.77 5783 7247 5930.00 5830 6042 794935 794935 0.00
crit 49.1 26.82% 11853.33 11566 14494 11857.41 11566 12336 582431 582431 0.00
 
DPS Timeline Chart
 

Action details: black_arrow

Static Values
  • id:3674
  • school:shadow
  • resource:focus
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:35.0
  • cooldown:24.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:!ticking
Spelldata
  • id:3674
  • name:Black Arrow
  • school:shadow
  • tooltip:Taking $w1 Shadow damage every $t1 seconds.
  • description:Fires a Black Arrow at the target, dealing $3674o1 damage over {$3674d=20 seconds}. Your Black Arrow periodic damage has a {$s2=20}% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.566720
  • spell_power_mod.tick:0.000000
  • base_td:1.00
  • dot_duration:20.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Cobra Shot 2184 9.0% 108.3 4.09sec 9079 5003 Direct 108.2 6115 12232 7758 26.9% 51.2 2205 4409 26.7%  

Stats details: cobra_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 108.26 108.23 0.00 0.00 1.8146 0.0000 982901.04 982901.04 0.00 5003.14 5003.14
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 13.70 26.74% 4408.86 4326 5195 4409.71 4326 4847 60397 60397 0.00
multistrike 37.53 73.26% 2204.65 2163 2597 2205.35 2163 2318 82748 82748 0.00
hit 79.16 73.13% 6115.29 6008 7215 6116.90 6008 6270 484064 484064 0.00
crit 29.08 26.87% 12231.93 12016 14429 12234.59 12016 12868 355692 355692 0.00
 
DPS Timeline Chart
 

Action details: cobra_shot

Static Values
  • id:77767
  • school:nature
  • resource:none
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:buff.pre_steady_focus.up&buff.steady_focus.remains<5&(14+cast_regen)<=focus.deficit
Spelldata
  • id:77767
  • name:Cobra Shot
  • school:nature
  • tooltip:
  • description:Deals $sw2 Nature damage and generates {$91954s1=14} Focus. Usable while moving.
Weapon
  • normalized:true
  • weapon_power_mod:0.285714
  • weapon_multiplier:0.76
 
Explosive Shot 6515 26.8% 111.8 4.02sec 26224 26107 Direct 111.6 4445 8891 5637 26.8% 53.3 1604 3206 26.8%  
Periodic 252.8 5838 11682 7406 26.8% 120.4 2101 4200 26.8% 56.2%

Stats details: explosive_shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 111.76 111.64 252.78 252.78 1.0045 1.0000 2930721.70 2930721.70 0.00 8028.58 26107.02
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 14.31 26.84% 3205.50 3123 3913 3206.27 3123 3650 45875 45875 0.00
multistrike 39.01 73.16% 1603.51 1561 1957 1604.11 1561 1712 62558 62558 0.00
hit 81.70 73.18% 4444.91 4337 5435 4446.45 4360 4603 363158 363158 0.00
crit 29.94 26.82% 8891.40 8674 10870 8894.90 8674 9498 266193 266193 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 32.3 26.84% 4200.49 3123 11128 4199.55 3256 5402 135773 135773 0.00
multistrike 88.1 73.16% 2100.83 1562 5687 2101.01 1827 2502 185110 185110 0.00
hit 185.0 73.17% 5837.95 4338 15796 5838.42 5305 6639 1079791 1079791 0.00
crit 67.8 26.83% 11682.18 8675 31592 11682.81 10156 13939 792263 792263 0.00
 
DPS Timeline Chart
 

Action details: explosive_shot

Static Values
  • id:53301
  • school:fire
  • resource:focus
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:15.0
  • cooldown:6.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:53301
  • name:Explosive Shot
  • school:fire
  • tooltip:Taking Fire damage every second.
  • description:You fire an explosive charge into the enemy target, dealing ${$<explosive>} Fire damage initially and every second for {$d=2 seconds}.
Direct Damage
  • may_crit:true
  • attack_power_mod.direct:0.552552
  • spell_power_mod.direct:0.000000
  • base_dd_min:1.00
  • base_dd_max:1.00
 

Action details: explosive_shot_tick

Static Values
  • id:53301
  • school:fire
  • resource:focus
  • range:40.0
  • travel_speed:40.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:15.0
  • cooldown:6.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:53301
  • name:Explosive Shot
  • school:fire
  • tooltip:Taking Fire damage every second.
  • description:You fire an explosive charge into the enemy target, dealing ${$<explosive>} Fire damage initially and every second for {$d=2 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1.00
  • dot_duration:3.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Explosive Trap 977 4.0% 31.8 14.13sec 13811 13750 Direct 31.8 1573 3145 1994 26.8% 15.3 568 1135 26.9%  
Periodic 157.2 1566 3131 1985 26.8% 74.4 564 1128 26.9% 69.9%

Stats details: explosive_trap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 31.84 31.79 157.24 157.24 1.0045 2.0000 439809.60 439809.60 0.00 1269.42 13749.64
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 4.10 26.87% 1134.96 1104 1384 1115.29 0 1384 4652 4652 0.00
multistrike 11.15 73.13% 567.79 552 692 568.07 552 645 6334 6334 0.00
hit 23.29 73.24% 1573.13 1534 1922 1573.72 1534 1653 36632 36632 0.00
crit 8.51 26.76% 3145.26 3068 3845 3146.53 3068 3845 26759 26759 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 20.0 26.86% 1128.40 1104 1384 1128.76 1104 1221 22554 22554 0.00
multistrike 54.4 73.14% 564.11 552 692 564.29 552 590 30697 30697 0.00
hit 115.1 73.19% 1565.83 1534 1922 1566.32 1540 1598 180204 180204 0.00
crit 42.2 26.81% 3130.84 3068 3845 3131.82 3068 3290 131977 131977 0.00
 
DPS Timeline Chart
 

Action details: explosive_trap

Static Values
  • id:13813
  • school:fire
  • resource:none
  • range:0.0
  • travel_speed:18.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:12.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:13813
  • name:Explosive Trap
  • school:fire
  • tooltip:
  • description:Place a fire trap that explodes when an enemy approaches, {$?s119403=false}[knocking back all enemies.][causing {$13812s1=0} Fire damage and burning all enemies within $13812A1 yards for ${$13812m2*10} additional Fire damage over {$13812d=10 seconds}.] Trap will exist for {$13813d=60 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.195500
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Glaive Toss 0 (48) 0.0% (0.2%) 1.0 0.00sec 21227 0

Stats details: glaive_toss

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
 
DPS Timeline Chart
 

Action details: glaive_toss

Static Values
  • id:117050
  • school:physical
  • resource:focus
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:15.0
  • cooldown:15.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:117050
  • name:Glaive Toss
  • school:stormstrike
  • tooltip:
  • description:You hurl two glaives toward a target, each dealing {$120761s1=1} damage to each enemy struck and reducing movement speed by {$120761s2=30}% for {$120761d=3 seconds}. The primary target will take {$s1=4} times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return.
 
    glaive_1 24 0.1% 0.0 0.00sec 0 0 Direct 1.0 7036 14072 8902 26.5% 0.6 2111 4222 26.3%  

Stats details: glaive_1

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 10606.62 16300.70 34.93 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 0.17 26.34% 4221.57 4222 4222 684.38 0 4222 711 1093 5.66
multistrike 0.47 73.66% 2110.78 2111 2111 873.32 0 2111 994 1528 14.45
hit 0.73 73.49% 7035.94 7036 7036 5170.53 0 7036 5171 7946 25.67
crit 0.27 26.51% 14071.89 14072 14072 3730.83 0 14072 3731 5734 9.26
 
DPS Timeline Chart
 

Action details: glaive_1

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:-1.0
  • travel_speed:18.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
    glaive_2 24 0.1% 0.0 0.00sec 0 0 Direct 1.0 7036 14072 8922 26.8% 0.6 2111 4222 27.1%  

Stats details: glaive_2

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 10620.48 16322.01 34.93 0.00 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 0.17 27.10% 4221.57 4222 4222 700.43 0 4222 725 1115 5.80
multistrike 0.46 72.90% 2110.78 2111 2111 865.72 0 2111 975 1499 14.33
hit 0.73 73.23% 7035.94 7036 7036 5152.23 0 7036 5152 7918 25.58
crit 0.27 26.77% 14071.89 14072 14072 3767.42 0 14072 3767 5790 9.35
 
DPS Timeline Chart
 

Action details: glaive_2

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:-1.0
  • travel_speed:18.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
 
Serpent Sting 3996 16.4% 121.4 5.48sec 14799 0 Periodic 269.7 4484 8967 5686 26.8% 128.5 1616 3233 26.8% 98.8%

Stats details: serpent_sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 121.42 121.42 269.67 269.67 0.0000 1.6492 1796908.75 1796908.75 0.00 4040.39 0.00
  Simulation Iteration Average  
Direct Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 88.81 73.15% 0.00 0 0 0.00 0 0 0 0 0.00
crit 32.61 26.85% 0.00 0 0 0.00 0 0 0 0 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
multistrike_crit 34.5 26.83% 3232.76 3152 3951 3233.74 3152 3452 111473 111473 0.00
multistrike 94.0 73.17% 1616.46 1576 1975 1617.04 1580 1680 151986 151986 0.00
hit 197.3 73.17% 4483.64 9 5487 4485.14 4409 4590 884728 884728 0.00
crit 72.3 26.83% 8967.18 15 10974 8970.14 8696 9302 648721 648721 0.00
 
DPS Timeline Chart
 

Action details: serpent_sting

Static Values
  • id:118253
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.000
  • base_execute_time:-1000.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:118253
  • name:Serpent Sting
  • school:nature
  • tooltip:Causes $w1 Nature damage every $t1 seconds.
  • description:Causes $o1 Nature damage over {$d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:true
  • attack_power_mod.tick:0.725402
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • dot_duration:15.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
 
Simple Action Stats Execute Interval
Sankta_Active
Draenic Agility Potion 2.0 0.00sec

Stats details: draenic_agility_potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 2.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
  Simulation Iteration Average  
Tick Results Count Pct Mean Min Max Mean Min Max Actual Amount Total Amount Overkill %
hit 2.0 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
 
DPS Timeline Chart
 

Action details: potion

Static Values
  • id:156423
  • school:unknown
  • resource:none
  • range:-1.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:0.0000
  • base_cost:0.0
  • cooldown:60.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:
Spelldata
  • id:156423
  • name:Draenic Agility Potion
  • school:physical
  • tooltip:Agility increased by {$s1=1000}.
  • description:Increases your agility by {$s1=1000} for {$d=25 seconds}.
 

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow
Bloodlust 1.0 0.0 0.0sec 0.0sec 9.02% 40.02% 0.0(0.0)

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.02%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$s1=30}%.
  • description:Increases haste by {$s1=30}% for all party and raid members within $a1 yards. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Draenic Agility Potion 2.0 0.0 430.3sec 0.0sec 9.65% 9.68% 0.0(0.0)

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_draenic_agility_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:1.00
  • default_chance:100.00%
  • default_value:0.00

Stat Buff details

  • stat:agility
  • amount:1000.00

Stack Uptimes

  • draenic_agility_potion_1:9.65%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:156423
  • name:Draenic Agility Potion
  • tooltip:Agility increased by {$s1=1000}.
  • description:Increases your agility by {$s1=1000} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Lock and Load 22.6 0.3 19.7sec 19.4sec 9.01% 40.56% 0.3(0.3)

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_lock_and_load
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • lock_and_load_1:5.18%
  • lock_and_load_2:3.83%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:168980
  • name:Lock and Load
  • tooltip:Your Explosive Shot triggers no cooldown.
  • description:{$@spelldesc3674=Fires a Black Arrow at the target, dealing $3674o1 damage over {$3674d=20 seconds}. Your Black Arrow periodic damage has a {$s2=20}% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Oglethorpe's Missile Splitter 10.4 3.6 44.9sec 32.7sec 31.97% 32.00% 3.6(3.6)

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_oglethorpes_missile_splitter
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stat Buff details

  • stat:multistrike_rating
  • amount:750.00

Stack Uptimes

  • oglethorpes_missile_splitter_1:31.97%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:156055
  • name:Oglethorpe's Missile Splitter
  • tooltip:Multistrike increased by $w1.
  • description:Multistrike increased by {$s1=750}.
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Thrill of the Hunt 15.5 4.1 28.7sec 22.4sec 18.46% 61.03% 4.1(7.5)

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_thrill_of_the_hunt
  • max_stacks:3
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • thrill_of_the_hunt_1:6.97%
  • thrill_of_the_hunt_2:7.26%
  • thrill_of_the_hunt_3:4.23%

Trigger Attempt Success

  • trigger_pct:11.65%

Spelldata details

  • id:34720
  • name:Thrill of the Hunt
  • tooltip:Reduces the Focus cost of your next Arcane Shot, Aimed Shot, or Multi-Shot by {$s1=20}.
  • description:{$@spelldesc109306=You have a {$s1=6}% chance per 10 Focus spent on Focus-costing attacks to trigger Thrill of the Hunt. Thrill of the Hunt reduces the Focus cost of your next {$s2=3} Arcane Shots, Aimed Shots, or Multi-Shots by {$34720s1=20}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
calamari_crepes_food

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_calamari_crepes_food
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stat Buff details

  • stat:multistrike_rating
  • amount:100.00

Stack Uptimes

  • calamari_crepes_food_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
Greater Draenic Agility Flask

Buff details

  • buff initial source:Sankta_Active
  • cooldown name:buff_greater_draenic_agility_flask
  • max_stacks:1
  • duration:3600.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stat Buff details

  • stat:agility
  • amount:250.00

Stack Uptimes

  • greater_draenic_agility_flask_1:100.00%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:156064
  • name:Greater Draenic Agility Flask
  • tooltip:Agility increased by $w1.
  • description:Increases Agility by {$s1=250} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
haste

Buff details

  • buff initial source:
  • cooldown name:buff_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • haste_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
multistrike

Buff details

  • buff initial source:
  • cooldown name:buff_multistrike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • multistrike_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
versatility

Buff details

  • buff initial source:
  • cooldown name:buff_versatility
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03

Stack Uptimes

  • versatility_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Sankta_Active
a_murder_of_crows Focus 7.9 238.1 30.0 30.0 2952.7
arcane_shot Focus 82.4 1601.9 19.4 19.4 781.1
black_arrow Focus 18.8 656.8 35.0 35.0 2457.7
explosive_shot Focus 111.8 995.2 8.9 8.9 2944.8
Resource Gains Type Count Total Average Overflow
focus_regen Focus 360.11 1936.03 (43.65%) 5.38 56.72 2.85%
thrill_of_the_hunt_savings Focus 50.59 1011.88 (22.81%) 20.00 0.00 0.00%
cobra_shot Focus 108.24 1487.68 (33.54%) 13.74 27.61 1.82%
Resource RPS-Gain RPS-Loss
Focus 7.61 7.76
Combat End Resource Mean Min Max
Focus 31.88 0.02 100.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Focus Cap 1.3%
cat-Focus Cap 1.3%
devilsaur-Focus Cap 1.3%
raptor-Focus Cap 1.3%
hyena-Focus Cap 1.3%
wolf-Focus Cap 1.3%
wasp-Focus Cap 1.3%
t17_pet_2-Focus Cap 1.3%
t17_pet_1-Focus Cap 1.3%
chimaera-Focus Cap 1.3%
wind_serpent-Focus Cap 1.3%
dire_beast_1-Focus Cap 1.3%
dire_beast_2-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%
tier15_thunderhawk-Focus Cap 1.3%

Procs

Count Interval
starved: a_murder_of_crows 0.1 8.4sec
starved: black_arrow 0.5 28.3sec
starved: explosive_shot 0.2 38.8sec
thrill_of_the_hunt 19.6 22.4sec
lock_and_load 22.9 19.4sec

Statistics & Data Analysis

Fight Length
Sample Data Sankta_Active Fight Length
Count 9999
Mean 450.14
Minimum 338.19
Maximum 568.08
Spread ( max - min ) 229.89
Range [ ( max - min ) / 2 * 100% ] 25.54%
DPS
Sample Data Sankta_Active Damage Per Second
Count 9999
Mean 24310.16
Minimum 22844.17
Maximum 26275.03
Spread ( max - min ) 3430.86
Range [ ( max - min ) / 2 * 100% ] 7.06%
Standard Deviation 440.1836
5th Percentile 23615.88
95th Percentile 25065.74
( 95th Percentile - 5th Percentile ) 1449.86
Mean Distribution
Standard Deviation 4.4021
95.00% Confidence Intervall ( 24301.53 - 24318.79 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1259
0.1 Scale Factor Error with Delta=300 1654
0.05 Scale Factor Error with Delta=300 6616
0.01 Scale Factor Error with Delta=300 165406
Distribution Chart
DPS(e)
Sample Data Sankta_Active Damage Per Second (Effective)
Count 9999
Mean 24310.16
Minimum 22844.17
Maximum 26275.03
Spread ( max - min ) 3430.86
Range [ ( max - min ) / 2 * 100% ] 7.06%
Damage
Sample Data Sankta_Active Damage
Count 9999
Mean 10933696.22
Minimum 8741051.04
Maximum 13143474.27
Spread ( max - min ) 4402423.23
Range [ ( max - min ) / 2 * 100% ] 20.13%
DTPS
Sample Data Sankta_Active Damage Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Sample Data Sankta_Active Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Sankta_Active Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Sankta_Active Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Sankta_Active Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Sankta_Active Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
ETMI
Sample Data Sankta_ActiveTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
MSD
Sample Data Sankta_Active Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask,type=greater_draenic_agility_flask
1 0.00 food,type=calamari_crepes
2 0.00 summon_pet
3 0.00 snapshot_stats
4 0.00 exotic_munitions,ammo_type=poisoned,if=active_enemies<3
5 0.00 exotic_munitions,ammo_type=incendiary,if=active_enemies>=3
6 0.00 potion,name=draenic_agility
7 0.00 glaive_toss
8 0.00 focusing_shot,if=!talent.glaive_toss.enabled
Default action list Executed every time the actor is available.
# count action,conditions
9 1.00 auto_shot
A 0.00 use_item,name=wayfaring_belt
B 0.00 arcane_torrent,if=focus.deficit>=30
C 0.00 blood_fury
D 0.00 berserking
E 1.00 potion,name=draenic_agility,if=(((cooldown.stampede.remains<1)&(cooldown.a_murder_of_crows.remains<1))&(trinket.stat.any.up|buff.archmages_greater_incandescence_agi.up))|target.time_to_die<=25
F 0.00 call_action_list,name=aoe,if=active_enemies>1
G 0.00 stampede,if=buff.potion.up|(cooldown.potion.remains&(buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up))|target.time_to_die<=25
H 7.94 a_murder_of_crows
I 18.77 black_arrow,if=!ticking
J 111.76 explosive_shot
K 0.00 dire_beast
L 47.06 arcane_shot,if=buff.thrill_of_the_hunt.react&focus>35&cast_regen<=focus.deficit|dot.serpent_sting.remains<=3|target.time_to_die<4.5
M 31.84 explosive_trap
N 0.00 cobra_shot,if=buff.pre_steady_focus.up&buff.steady_focus.remains<5&(14+cast_regen)<=focus.deficit
O 35.38 arcane_shot,if=focus>=80|talent.focusing_shot.enabled
P 0.00 focusing_shot
Q 108.37 cobra_shot

Sample Sequence

01679HIJLJJJMQQLLJLQQQJMOQOQIJQQOQJMOQQJJJOQQMJJJILLLQJQMHQJQQJJJOMQIQJJJJQQMOJLLQQJOJJJIMQQJQQOOJJJJMQQHJQILLJJJLMQQJQQOOJMQQIJLLLQQJLLJJJLLLMQJQQIQJLLLHMJJJJQQQJOMQQIJLLLQQJMOQQJOQJJJMOIQQJQQOMJOJJJLHQQJJIJMLQLQJJJQQMOJQQOOIJQMQQJLLLQQJJJMOJJJIQQHJQMQQJLQJJJOMQIQJLLLQQJMOQQJLLLJJJILLLMJQJJJQQJJHJLLLMQIJQQJJJQMOQJOQQOJQIMQJQJJJLLLQMJLLLLLJLLIQMHQJQQQEJJJJJLMQQIJQQOOJLL

Sample Sequence Table

time name target resources buffs
Pre flask Fluffy_Pillow 100.0/100: 100% focus
Pre food Fluffy_Pillow 100.0/100: 100% focus
Pre potion Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
Pre glaive_toss Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
0:00.000 start_auto_shot Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
0:00.000 a_murder_of_crows Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
0:01.006 black_arrow Fluffy_Pillow 75.6/100: 76% focus bloodlust, oglethorpes_missile_splitter, draenic_agility_potion
0:02.009 explosive_shot Fluffy_Pillow 46.3/100: 46% focus bloodlust, oglethorpes_missile_splitter, draenic_agility_potion
0:03.013 arcane_shot Fluffy_Pillow 36.9/100: 37% focus bloodlust, oglethorpes_missile_splitter, draenic_agility_potion
0:04.017 explosive_shot Fluffy_Pillow 12.5/100: 13% focus bloodlust, lock_and_load(2), oglethorpes_missile_splitter, draenic_agility_potion
0:05.023 explosive_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, lock_and_load, oglethorpes_missile_splitter, draenic_agility_potion
0:06.027 explosive_shot Fluffy_Pillow 23.8/100: 24% focus bloodlust, oglethorpes_missile_splitter, draenic_agility_potion
0:07.032 explosive_trap Fluffy_Pillow 14.5/100: 14% focus bloodlust, thrill_of_the_hunt(3), oglethorpes_missile_splitter, draenic_agility_potion
0:08.037 cobra_shot Fluffy_Pillow 20.1/100: 20% focus bloodlust, thrill_of_the_hunt(3), oglethorpes_missile_splitter, draenic_agility_potion
0:09.467 cobra_shot Fluffy_Pillow 28.1/100: 28% focus bloodlust, thrill_of_the_hunt(3), oglethorpes_missile_splitter, draenic_agility_potion
0:10.896 arcane_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, thrill_of_the_hunt(3), oglethorpes_missile_splitter, draenic_agility_potion
0:11.902 arcane_shot Fluffy_Pillow 59.8/100: 60% focus bloodlust, thrill_of_the_hunt(2), oglethorpes_missile_splitter, draenic_agility_potion
0:12.906 explosive_shot Fluffy_Pillow 55.4/100: 55% focus bloodlust, thrill_of_the_hunt, draenic_agility_potion
0:13.909 arcane_shot Fluffy_Pillow 46.1/100: 46% focus bloodlust, thrill_of_the_hunt, draenic_agility_potion
0:14.914 cobra_shot Fluffy_Pillow 41.7/100: 42% focus bloodlust, draenic_agility_potion
0:16.343 cobra_shot Fluffy_Pillow 49.7/100: 50% focus bloodlust, draenic_agility_potion
0:17.772 cobra_shot Fluffy_Pillow 71.7/100: 72% focus bloodlust, draenic_agility_potion
0:19.202 explosive_shot Fluffy_Pillow 93.8/100: 94% focus bloodlust, draenic_agility_potion
0:20.207 explosive_trap Fluffy_Pillow 98.4/100: 98% focus bloodlust, draenic_agility_potion
0:21.211 arcane_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, draenic_agility_potion
0:22.215 cobra_shot Fluffy_Pillow 75.6/100: 76% focus bloodlust, draenic_agility_potion
0:23.645 arcane_shot Fluffy_Pillow 83.7/100: 84% focus bloodlust
0:24.651 cobra_shot Fluffy_Pillow 73.3/100: 73% focus bloodlust
0:26.082 black_arrow Fluffy_Pillow 81.3/100: 81% focus bloodlust
0:27.086 explosive_shot Fluffy_Pillow 66.0/100: 66% focus bloodlust
0:28.092 cobra_shot Fluffy_Pillow 56.6/100: 57% focus bloodlust
0:29.521 cobra_shot Fluffy_Pillow 64.6/100: 65% focus bloodlust
0:30.949 arcane_shot Fluffy_Pillow 86.7/100: 87% focus bloodlust
0:31.953 cobra_shot Fluffy_Pillow 76.3/100: 76% focus bloodlust
0:33.382 explosive_shot Fluffy_Pillow 84.3/100: 84% focus bloodlust
0:34.387 explosive_trap Fluffy_Pillow 88.9/100: 89% focus bloodlust
0:35.391 arcane_shot Fluffy_Pillow 94.6/100: 95% focus bloodlust
0:36.396 cobra_shot Fluffy_Pillow 70.2/100: 70% focus bloodlust
0:37.825 cobra_shot Fluffy_Pillow 78.2/100: 78% focus bloodlust, oglethorpes_missile_splitter
0:39.255 explosive_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, lock_and_load(2), oglethorpes_missile_splitter
0:40.259 explosive_shot Fluffy_Pillow 100.0/100: 100% focus bloodlust, lock_and_load, oglethorpes_missile_splitter
0:41.263 explosive_shot Fluffy_Pillow 100.0/100: 100% focus oglethorpes_missile_splitter
0:42.267 arcane_shot Fluffy_Pillow 89.3/100: 89% focus oglethorpes_missile_splitter
0:43.272 cobra_shot Fluffy_Pillow 63.7/100: 64% focus oglethorpes_missile_splitter
0:45.131 cobra_shot Fluffy_Pillow 71.7/100: 72% focus oglethorpes_missile_splitter
0:46.988 explosive_trap Fluffy_Pillow 93.7/100: 94% focus oglethorpes_missile_splitter
0:47.993 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load(2), oglethorpes_missile_splitter
0:48.998 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load, oglethorpes_missile_splitter
0:50.002 explosive_shot Fluffy_Pillow 100.0/100: 100% focus
0:51.005 black_arrow Fluffy_Pillow 89.3/100: 89% focus
0:52.008 arcane_shot Fluffy_Pillow 58.7/100: 59% focus thrill_of_the_hunt(3)
0:53.013 arcane_shot Fluffy_Pillow 53.0/100: 53% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
0:54.017 arcane_shot Fluffy_Pillow 47.3/100: 47% focus thrill_of_the_hunt, oglethorpes_missile_splitter
0:55.022 cobra_shot Fluffy_Pillow 41.7/100: 42% focus oglethorpes_missile_splitter
0:56.878 explosive_shot Fluffy_Pillow 49.7/100: 50% focus oglethorpes_missile_splitter
0:57.884 cobra_shot Fluffy_Pillow 53.0/100: 53% focus oglethorpes_missile_splitter
0:59.742 explosive_trap Fluffy_Pillow 61.0/100: 61% focus oglethorpes_missile_splitter
1:00.747 a_murder_of_crows Fluffy_Pillow 79.4/100: 79% focus oglethorpes_missile_splitter
1:01.751 cobra_shot Fluffy_Pillow 53.7/100: 54% focus oglethorpes_missile_splitter
1:03.607 explosive_shot Fluffy_Pillow 61.7/100: 62% focus oglethorpes_missile_splitter
1:04.611 cobra_shot Fluffy_Pillow 65.1/100: 65% focus oglethorpes_missile_splitter
1:06.469 cobra_shot Fluffy_Pillow 73.1/100: 73% focus oglethorpes_missile_splitter
1:08.326 explosive_shot Fluffy_Pillow 95.1/100: 95% focus lock_and_load(2), oglethorpes_missile_splitter
1:09.331 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load, oglethorpes_missile_splitter
1:10.335 explosive_shot Fluffy_Pillow 100.0/100: 100% focus oglethorpes_missile_splitter
1:11.339 arcane_shot Fluffy_Pillow 89.3/100: 89% focus oglethorpes_missile_splitter
1:12.344 explosive_trap Fluffy_Pillow 63.7/100: 64% focus oglethorpes_missile_splitter
1:13.349 cobra_shot Fluffy_Pillow 68.0/100: 68% focus
1:15.205 black_arrow Fluffy_Pillow 76.0/100: 76% focus oglethorpes_missile_splitter
1:16.209 cobra_shot Fluffy_Pillow 59.4/100: 59% focus oglethorpes_missile_splitter
1:18.067 explosive_shot Fluffy_Pillow 67.4/100: 67% focus oglethorpes_missile_splitter
1:19.072 explosive_shot Fluffy_Pillow 70.7/100: 71% focus lock_and_load(2), oglethorpes_missile_splitter
1:20.077 explosive_shot Fluffy_Pillow 75.1/100: 75% focus lock_and_load, oglethorpes_missile_splitter
1:21.081 explosive_shot Fluffy_Pillow 79.4/100: 79% focus oglethorpes_missile_splitter
1:22.086 cobra_shot Fluffy_Pillow 68.7/100: 69% focus oglethorpes_missile_splitter
1:23.944 cobra_shot Fluffy_Pillow 76.8/100: 77% focus oglethorpes_missile_splitter
1:25.803 explosive_trap Fluffy_Pillow 98.8/100: 99% focus oglethorpes_missile_splitter
1:26.809 arcane_shot Fluffy_Pillow 100.0/100: 100% focus oglethorpes_missile_splitter
1:27.816 explosive_shot Fluffy_Pillow 74.3/100: 74% focus thrill_of_the_hunt(2)
1:28.820 arcane_shot Fluffy_Pillow 63.7/100: 64% focus thrill_of_the_hunt(2)
1:29.825 arcane_shot Fluffy_Pillow 58.0/100: 58% focus thrill_of_the_hunt
1:30.829 cobra_shot Fluffy_Pillow 52.4/100: 52% focus
1:32.685 cobra_shot Fluffy_Pillow 60.4/100: 60% focus
1:34.543 explosive_shot Fluffy_Pillow 82.4/100: 82% focus
1:35.548 arcane_shot Fluffy_Pillow 85.7/100: 86% focus
1:36.552 explosive_shot Fluffy_Pillow 60.1/100: 60% focus lock_and_load(2)
1:37.558 explosive_shot Fluffy_Pillow 64.4/100: 64% focus lock_and_load
1:38.562 explosive_shot Fluffy_Pillow 68.7/100: 69% focus
1:39.565 black_arrow Fluffy_Pillow 58.1/100: 58% focus
1:40.568 explosive_trap Fluffy_Pillow 27.4/100: 27% focus
1:41.571 cobra_shot Fluffy_Pillow 31.7/100: 32% focus
1:43.429 cobra_shot Fluffy_Pillow 39.8/100: 40% focus
1:45.285 explosive_shot Fluffy_Pillow 61.8/100: 62% focus
1:46.288 cobra_shot Fluffy_Pillow 65.1/100: 65% focus
1:48.145 cobra_shot Fluffy_Pillow 73.1/100: 73% focus
1:50.004 arcane_shot Fluffy_Pillow 95.1/100: 95% focus
1:51.009 arcane_shot Fluffy_Pillow 83.5/100: 83% focus
1:52.013 explosive_shot Fluffy_Pillow 57.8/100: 58% focus
1:53.019 explosive_shot Fluffy_Pillow 47.2/100: 47% focus lock_and_load(2)
1:54.024 explosive_shot Fluffy_Pillow 51.5/100: 51% focus lock_and_load
1:55.029 explosive_shot Fluffy_Pillow 55.8/100: 56% focus
1:56.032 explosive_trap Fluffy_Pillow 45.2/100: 45% focus
1:57.037 cobra_shot Fluffy_Pillow 49.5/100: 49% focus
1:58.895 cobra_shot Fluffy_Pillow 57.5/100: 58% focus
2:00.754 a_murder_of_crows Fluffy_Pillow 79.5/100: 80% focus
2:01.758 explosive_shot Fluffy_Pillow 67.9/100: 68% focus
2:02.761 cobra_shot Fluffy_Pillow 57.2/100: 57% focus
2:04.619 black_arrow Fluffy_Pillow 65.2/100: 65% focus
2:05.625 arcane_shot Fluffy_Pillow 48.6/100: 49% focus thrill_of_the_hunt(3)
2:06.631 arcane_shot Fluffy_Pillow 42.9/100: 43% focus thrill_of_the_hunt(2)
2:07.635 explosive_shot Fluffy_Pillow 37.3/100: 37% focus thrill_of_the_hunt, lock_and_load(2)
2:08.640 explosive_shot Fluffy_Pillow 41.6/100: 42% focus thrill_of_the_hunt, lock_and_load
2:09.644 explosive_shot Fluffy_Pillow 45.9/100: 46% focus thrill_of_the_hunt
2:10.648 arcane_shot Fluffy_Pillow 35.3/100: 35% focus thrill_of_the_hunt
2:11.653 explosive_trap Fluffy_Pillow 29.6/100: 30% focus
2:12.656 cobra_shot Fluffy_Pillow 33.9/100: 34% focus
2:14.513 cobra_shot Fluffy_Pillow 41.9/100: 42% focus oglethorpes_missile_splitter
2:16.370 explosive_shot Fluffy_Pillow 64.0/100: 64% focus oglethorpes_missile_splitter
2:17.376 cobra_shot Fluffy_Pillow 67.3/100: 67% focus oglethorpes_missile_splitter
2:19.235 cobra_shot Fluffy_Pillow 75.3/100: 75% focus oglethorpes_missile_splitter
2:21.093 arcane_shot Fluffy_Pillow 97.4/100: 97% focus oglethorpes_missile_splitter
2:22.098 arcane_shot Fluffy_Pillow 85.7/100: 86% focus oglethorpes_missile_splitter
2:23.102 explosive_shot Fluffy_Pillow 60.0/100: 60% focus oglethorpes_missile_splitter
2:24.106 explosive_trap Fluffy_Pillow 49.4/100: 49% focus oglethorpes_missile_splitter
2:25.111 cobra_shot Fluffy_Pillow 53.7/100: 54% focus
2:26.970 cobra_shot Fluffy_Pillow 61.7/100: 62% focus oglethorpes_missile_splitter
2:28.830 black_arrow Fluffy_Pillow 83.8/100: 84% focus oglethorpes_missile_splitter
2:29.832 explosive_shot Fluffy_Pillow 67.1/100: 67% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
2:30.836 arcane_shot Fluffy_Pillow 56.4/100: 56% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
2:31.841 arcane_shot Fluffy_Pillow 50.8/100: 51% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
2:32.846 arcane_shot Fluffy_Pillow 45.1/100: 45% focus thrill_of_the_hunt, oglethorpes_missile_splitter
2:33.850 cobra_shot Fluffy_Pillow 39.4/100: 39% focus oglethorpes_missile_splitter
2:35.708 cobra_shot Fluffy_Pillow 47.4/100: 47% focus oglethorpes_missile_splitter
2:37.565 explosive_shot Fluffy_Pillow 69.5/100: 69% focus oglethorpes_missile_splitter
2:38.569 arcane_shot Fluffy_Pillow 72.8/100: 73% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
2:39.573 arcane_shot Fluffy_Pillow 67.1/100: 67% focus thrill_of_the_hunt(2)
2:40.578 explosive_shot Fluffy_Pillow 61.5/100: 61% focus thrill_of_the_hunt, lock_and_load(2)
2:41.582 explosive_shot Fluffy_Pillow 65.8/100: 66% focus thrill_of_the_hunt, lock_and_load
2:42.587 explosive_shot Fluffy_Pillow 70.1/100: 70% focus thrill_of_the_hunt
2:43.592 arcane_shot Fluffy_Pillow 59.5/100: 59% focus thrill_of_the_hunt(3)
2:44.596 arcane_shot Fluffy_Pillow 53.8/100: 54% focus thrill_of_the_hunt(2)
2:45.602 arcane_shot Fluffy_Pillow 48.2/100: 48% focus thrill_of_the_hunt
2:46.607 explosive_trap Fluffy_Pillow 42.5/100: 43% focus
2:47.614 cobra_shot Fluffy_Pillow 46.8/100: 47% focus
2:49.469 explosive_shot Fluffy_Pillow 54.9/100: 55% focus
2:50.474 cobra_shot Fluffy_Pillow 58.2/100: 58% focus
2:52.331 cobra_shot Fluffy_Pillow 66.2/100: 66% focus
2:54.188 black_arrow Fluffy_Pillow 88.2/100: 88% focus
2:55.192 cobra_shot Fluffy_Pillow 71.6/100: 72% focus
2:57.049 explosive_shot Fluffy_Pillow 79.6/100: 80% focus oglethorpes_missile_splitter
2:58.052 arcane_shot Fluffy_Pillow 82.9/100: 83% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
2:59.055 arcane_shot Fluffy_Pillow 77.2/100: 77% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
3:00.061 arcane_shot Fluffy_Pillow 71.6/100: 72% focus thrill_of_the_hunt, oglethorpes_missile_splitter
3:01.066 a_murder_of_crows Fluffy_Pillow 65.9/100: 66% focus oglethorpes_missile_splitter
3:02.070 explosive_trap Fluffy_Pillow 40.3/100: 40% focus oglethorpes_missile_splitter
3:03.075 explosive_shot Fluffy_Pillow 44.6/100: 45% focus oglethorpes_missile_splitter
3:04.079 explosive_shot Fluffy_Pillow 33.9/100: 34% focus lock_and_load(2), oglethorpes_missile_splitter
3:05.084 explosive_shot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, oglethorpes_missile_splitter
3:06.088 explosive_shot Fluffy_Pillow 42.6/100: 43% focus oglethorpes_missile_splitter
3:07.091 cobra_shot Fluffy_Pillow 31.9/100: 32% focus oglethorpes_missile_splitter
3:08.949 cobra_shot Fluffy_Pillow 40.0/100: 40% focus oglethorpes_missile_splitter
3:10.807 cobra_shot Fluffy_Pillow 62.0/100: 62% focus
3:12.665 explosive_shot Fluffy_Pillow 84.0/100: 84% focus oglethorpes_missile_splitter
3:13.669 arcane_shot Fluffy_Pillow 87.3/100: 87% focus oglethorpes_missile_splitter
3:14.675 explosive_trap Fluffy_Pillow 61.7/100: 62% focus oglethorpes_missile_splitter
3:15.678 cobra_shot Fluffy_Pillow 66.0/100: 66% focus oglethorpes_missile_splitter
3:17.535 cobra_shot Fluffy_Pillow 74.0/100: 74% focus oglethorpes_missile_splitter
3:19.394 black_arrow Fluffy_Pillow 96.0/100: 96% focus oglethorpes_missile_splitter
3:20.400 explosive_shot Fluffy_Pillow 79.4/100: 79% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
3:21.403 arcane_shot Fluffy_Pillow 68.7/100: 69% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
3:22.407 arcane_shot Fluffy_Pillow 63.1/100: 63% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
3:23.413 arcane_shot Fluffy_Pillow 57.4/100: 57% focus thrill_of_the_hunt, oglethorpes_missile_splitter
3:24.416 cobra_shot Fluffy_Pillow 51.7/100: 52% focus oglethorpes_missile_splitter
3:26.273 cobra_shot Fluffy_Pillow 59.7/100: 60% focus oglethorpes_missile_splitter
3:28.130 explosive_shot Fluffy_Pillow 81.8/100: 82% focus oglethorpes_missile_splitter
3:29.132 explosive_trap Fluffy_Pillow 85.1/100: 85% focus oglethorpes_missile_splitter
3:30.135 arcane_shot Fluffy_Pillow 89.4/100: 89% focus oglethorpes_missile_splitter
3:31.137 cobra_shot Fluffy_Pillow 63.7/100: 64% focus oglethorpes_missile_splitter
3:32.995 cobra_shot Fluffy_Pillow 71.8/100: 72% focus oglethorpes_missile_splitter
3:34.853 explosive_shot Fluffy_Pillow 93.8/100: 94% focus oglethorpes_missile_splitter
3:35.858 arcane_shot Fluffy_Pillow 97.1/100: 97% focus oglethorpes_missile_splitter
3:36.863 cobra_shot Fluffy_Pillow 71.5/100: 71% focus oglethorpes_missile_splitter
3:38.719 explosive_shot Fluffy_Pillow 79.5/100: 79% focus lock_and_load(2), oglethorpes_missile_splitter
3:39.722 explosive_shot Fluffy_Pillow 97.8/100: 98% focus lock_and_load, oglethorpes_missile_splitter
3:40.726 explosive_shot Fluffy_Pillow 100.0/100: 100% focus oglethorpes_missile_splitter
3:41.731 explosive_trap Fluffy_Pillow 89.3/100: 89% focus oglethorpes_missile_splitter
3:42.737 arcane_shot Fluffy_Pillow 93.7/100: 94% focus oglethorpes_missile_splitter
3:43.743 black_arrow Fluffy_Pillow 68.0/100: 68% focus oglethorpes_missile_splitter
3:44.747 cobra_shot Fluffy_Pillow 37.4/100: 37% focus oglethorpes_missile_splitter
3:46.604 cobra_shot Fluffy_Pillow 45.4/100: 45% focus oglethorpes_missile_splitter
3:48.462 explosive_shot Fluffy_Pillow 67.4/100: 67% focus
3:49.466 cobra_shot Fluffy_Pillow 70.7/100: 71% focus
3:51.325 cobra_shot Fluffy_Pillow 78.8/100: 79% focus
3:53.182 arcane_shot Fluffy_Pillow 100.0/100: 100% focus
3:54.187 explosive_trap Fluffy_Pillow 88.3/100: 88% focus
3:55.192 explosive_shot Fluffy_Pillow 92.7/100: 93% focus
3:56.197 arcane_shot Fluffy_Pillow 82.0/100: 82% focus
3:57.200 explosive_shot Fluffy_Pillow 56.3/100: 56% focus thrill_of_the_hunt(2), lock_and_load(2)
3:58.206 explosive_shot Fluffy_Pillow 60.7/100: 61% focus thrill_of_the_hunt(2), lock_and_load
3:59.211 explosive_shot Fluffy_Pillow 65.0/100: 65% focus thrill_of_the_hunt(2)
4:00.217 arcane_shot Fluffy_Pillow 54.4/100: 54% focus thrill_of_the_hunt(2)
4:01.223 a_murder_of_crows Fluffy_Pillow 48.7/100: 49% focus thrill_of_the_hunt(2)
4:02.227 cobra_shot Fluffy_Pillow 23.0/100: 23% focus thrill_of_the_hunt(2)
4:04.085 cobra_shot Fluffy_Pillow 31.1/100: 31% focus thrill_of_the_hunt(2)
4:05.943 explosive_shot Fluffy_Pillow 53.1/100: 53% focus thrill_of_the_hunt(2), lock_and_load(2)
4:06.947 explosive_shot Fluffy_Pillow 71.4/100: 71% focus thrill_of_the_hunt(2), lock_and_load
4:07.952 black_arrow Fluffy_Pillow 75.8/100: 76% focus thrill_of_the_hunt(2)
4:08.958 explosive_shot Fluffy_Pillow 45.1/100: 45% focus thrill_of_the_hunt(2)
4:09.961 explosive_trap Fluffy_Pillow 34.4/100: 34% focus thrill_of_the_hunt(2)
4:10.964 arcane_shot Fluffy_Pillow 38.8/100: 39% focus thrill_of_the_hunt(2)
4:11.968 cobra_shot Fluffy_Pillow 33.1/100: 33% focus thrill_of_the_hunt
4:13.827 arcane_shot Fluffy_Pillow 41.1/100: 41% focus thrill_of_the_hunt, oglethorpes_missile_splitter
4:14.829 cobra_shot Fluffy_Pillow 49.5/100: 49% focus oglethorpes_missile_splitter
4:16.686 explosive_shot Fluffy_Pillow 57.5/100: 57% focus lock_and_load(2), oglethorpes_missile_splitter
4:17.692 explosive_shot Fluffy_Pillow 75.8/100: 76% focus lock_and_load, oglethorpes_missile_splitter
4:18.696 explosive_shot Fluffy_Pillow 80.1/100: 80% focus oglethorpes_missile_splitter
4:19.699 cobra_shot Fluffy_Pillow 69.5/100: 69% focus oglethorpes_missile_splitter
4:21.557 cobra_shot Fluffy_Pillow 77.5/100: 77% focus oglethorpes_missile_splitter
4:23.414 explosive_trap Fluffy_Pillow 99.5/100: 100% focus oglethorpes_missile_splitter
4:24.417 arcane_shot Fluffy_Pillow 100.0/100: 100% focus
4:25.422 explosive_shot Fluffy_Pillow 74.3/100: 74% focus
4:26.427 cobra_shot Fluffy_Pillow 63.7/100: 64% focus
4:28.284 cobra_shot Fluffy_Pillow 71.7/100: 72% focus
4:30.143 arcane_shot Fluffy_Pillow 93.7/100: 94% focus
4:31.147 arcane_shot Fluffy_Pillow 82.1/100: 82% focus
4:32.150 black_arrow Fluffy_Pillow 56.4/100: 56% focus
4:33.154 explosive_shot Fluffy_Pillow 25.7/100: 26% focus
4:34.159 cobra_shot Fluffy_Pillow 15.1/100: 15% focus
4:36.017 explosive_trap Fluffy_Pillow 23.1/100: 23% focus
4:37.022 cobra_shot Fluffy_Pillow 41.4/100: 41% focus
4:38.878 cobra_shot Fluffy_Pillow 49.4/100: 49% focus
4:40.736 explosive_shot Fluffy_Pillow 71.5/100: 71% focus
4:41.741 arcane_shot Fluffy_Pillow 74.8/100: 75% focus thrill_of_the_hunt(3)
4:42.744 arcane_shot Fluffy_Pillow 69.1/100: 69% focus thrill_of_the_hunt(2)
4:43.750 arcane_shot Fluffy_Pillow 63.5/100: 63% focus thrill_of_the_hunt
4:44.754 cobra_shot Fluffy_Pillow 57.8/100: 58% focus
4:46.612 cobra_shot Fluffy_Pillow 65.8/100: 66% focus
4:48.468 explosive_shot Fluffy_Pillow 87.8/100: 88% focus lock_and_load(2)
4:49.474 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load
4:50.481 explosive_shot Fluffy_Pillow 100.0/100: 100% focus
4:51.485 explosive_trap Fluffy_Pillow 89.3/100: 89% focus
4:52.489 arcane_shot Fluffy_Pillow 93.7/100: 94% focus
4:53.494 explosive_shot Fluffy_Pillow 68.0/100: 68% focus lock_and_load(2)
4:54.501 explosive_shot Fluffy_Pillow 72.4/100: 72% focus lock_and_load
4:55.506 explosive_shot Fluffy_Pillow 76.7/100: 77% focus
4:56.509 black_arrow Fluffy_Pillow 66.0/100: 66% focus
4:57.513 cobra_shot Fluffy_Pillow 35.4/100: 35% focus
4:59.369 cobra_shot Fluffy_Pillow 43.4/100: 43% focus
5:01.227 a_murder_of_crows Fluffy_Pillow 65.4/100: 65% focus
5:02.232 explosive_shot Fluffy_Pillow 53.7/100: 54% focus
5:03.236 cobra_shot Fluffy_Pillow 43.1/100: 43% focus
5:05.094 explosive_trap Fluffy_Pillow 51.1/100: 51% focus
5:06.097 cobra_shot Fluffy_Pillow 69.4/100: 69% focus
5:07.954 cobra_shot Fluffy_Pillow 77.4/100: 77% focus
5:09.810 explosive_shot Fluffy_Pillow 99.4/100: 99% focus
5:10.814 arcane_shot Fluffy_Pillow 100.0/100: 100% focus
5:11.818 cobra_shot Fluffy_Pillow 74.3/100: 74% focus
5:13.676 explosive_shot Fluffy_Pillow 82.4/100: 82% focus lock_and_load(2)
5:14.681 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load
5:15.688 explosive_shot Fluffy_Pillow 100.0/100: 100% focus
5:16.694 arcane_shot Fluffy_Pillow 89.3/100: 89% focus
5:17.697 explosive_trap Fluffy_Pillow 63.7/100: 64% focus
5:18.701 cobra_shot Fluffy_Pillow 68.0/100: 68% focus oglethorpes_missile_splitter
5:20.559 black_arrow Fluffy_Pillow 76.0/100: 76% focus oglethorpes_missile_splitter
5:21.565 cobra_shot Fluffy_Pillow 59.4/100: 59% focus oglethorpes_missile_splitter
5:23.423 explosive_shot Fluffy_Pillow 67.4/100: 67% focus oglethorpes_missile_splitter
5:24.427 arcane_shot Fluffy_Pillow 70.7/100: 71% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
5:25.432 arcane_shot Fluffy_Pillow 65.1/100: 65% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
5:26.436 arcane_shot Fluffy_Pillow 59.4/100: 59% focus thrill_of_the_hunt, oglethorpes_missile_splitter
5:27.441 cobra_shot Fluffy_Pillow 53.7/100: 54% focus oglethorpes_missile_splitter
5:29.298 cobra_shot Fluffy_Pillow 61.8/100: 62% focus oglethorpes_missile_splitter
5:31.154 explosive_shot Fluffy_Pillow 83.8/100: 84% focus oglethorpes_missile_splitter
5:32.157 explosive_trap Fluffy_Pillow 87.1/100: 87% focus oglethorpes_missile_splitter
5:33.162 arcane_shot Fluffy_Pillow 91.4/100: 91% focus oglethorpes_missile_splitter
5:34.166 cobra_shot Fluffy_Pillow 65.8/100: 66% focus oglethorpes_missile_splitter
5:36.024 cobra_shot Fluffy_Pillow 73.8/100: 74% focus oglethorpes_missile_splitter
5:37.884 explosive_shot Fluffy_Pillow 95.8/100: 96% focus oglethorpes_missile_splitter
5:38.889 arcane_shot Fluffy_Pillow 99.2/100: 99% focus thrill_of_the_hunt(3), oglethorpes_missile_splitter
5:39.892 arcane_shot Fluffy_Pillow 93.5/100: 93% focus thrill_of_the_hunt(2), oglethorpes_missile_splitter
5:40.895 arcane_shot Fluffy_Pillow 87.8/100: 88% focus thrill_of_the_hunt, oglethorpes_missile_splitter
5:41.897 explosive_shot Fluffy_Pillow 82.1/100: 82% focus lock_and_load(2), oglethorpes_missile_splitter
5:42.902 explosive_shot Fluffy_Pillow 86.5/100: 86% focus lock_and_load, oglethorpes_missile_splitter
5:43.905 explosive_shot Fluffy_Pillow 90.8/100: 91% focus
5:44.909 black_arrow Fluffy_Pillow 80.2/100: 80% focus
5:45.914 arcane_shot Fluffy_Pillow 49.5/100: 49% focus thrill_of_the_hunt(3)
5:46.918 arcane_shot Fluffy_Pillow 43.8/100: 44% focus thrill_of_the_hunt(2)
5:47.923 arcane_shot Fluffy_Pillow 38.2/100: 38% focus thrill_of_the_hunt
5:48.927 explosive_trap Fluffy_Pillow 32.5/100: 32% focus
5:49.933 explosive_shot Fluffy_Pillow 36.8/100: 37% focus
5:50.938 cobra_shot Fluffy_Pillow 26.2/100: 26% focus
5:52.798 explosive_shot Fluffy_Pillow 34.2/100: 34% focus lock_and_load(2)
5:53.802 explosive_shot Fluffy_Pillow 52.5/100: 53% focus lock_and_load
5:54.804 explosive_shot Fluffy_Pillow 56.9/100: 57% focus
5:55.808 cobra_shot Fluffy_Pillow 46.2/100: 46% focus
5:57.667 cobra_shot Fluffy_Pillow 54.2/100: 54% focus
5:59.524 explosive_shot Fluffy_Pillow 76.2/100: 76% focus lock_and_load(2)
6:00.527 explosive_shot Fluffy_Pillow 94.6/100: 95% focus lock_and_load
6:01.531 a_murder_of_crows Fluffy_Pillow 98.9/100: 99% focus
6:02.534 explosive_shot Fluffy_Pillow 73.2/100: 73% focus
6:03.538 arcane_shot Fluffy_Pillow 62.6/100: 63% focus thrill_of_the_hunt(3)
6:04.542 arcane_shot Fluffy_Pillow 56.9/100: 57% focus thrill_of_the_hunt(2)
6:05.548 arcane_shot Fluffy_Pillow 51.3/100: 51% focus thrill_of_the_hunt
6:06.552 explosive_trap Fluffy_Pillow 45.6/100: 46% focus
6:07.557 cobra_shot Fluffy_Pillow 49.9/100: 50% focus
6:09.414 black_arrow Fluffy_Pillow 57.9/100: 58% focus
6:10.417 explosive_shot Fluffy_Pillow 41.3/100: 41% focus
6:11.422 cobra_shot Fluffy_Pillow 30.6/100: 31% focus
6:13.280 cobra_shot Fluffy_Pillow 38.6/100: 39% focus
6:15.137 explosive_shot Fluffy_Pillow 60.7/100: 61% focus lock_and_load(2)
6:16.140 explosive_shot Fluffy_Pillow 79.0/100: 79% focus lock_and_load
6:17.146 explosive_shot Fluffy_Pillow 83.3/100: 83% focus
6:18.149 cobra_shot Fluffy_Pillow 72.7/100: 73% focus
6:20.007 explosive_trap Fluffy_Pillow 80.7/100: 81% focus
6:21.011 arcane_shot Fluffy_Pillow 99.0/100: 99% focus
6:22.017 cobra_shot Fluffy_Pillow 73.4/100: 73% focus
6:23.873 explosive_shot Fluffy_Pillow 81.4/100: 81% focus
6:24.878 arcane_shot Fluffy_Pillow 84.7/100: 85% focus
6:25.882 cobra_shot Fluffy_Pillow 59.0/100: 59% focus
6:27.740 cobra_shot Fluffy_Pillow 67.1/100: 67% focus oglethorpes_missile_splitter
6:29.597 arcane_shot Fluffy_Pillow 89.1/100: 89% focus oglethorpes_missile_splitter
6:30.604 explosive_shot Fluffy_Pillow 77.4/100: 77% focus oglethorpes_missile_splitter
6:31.608 cobra_shot Fluffy_Pillow 66.8/100: 67% focus oglethorpes_missile_splitter
6:33.466 black_arrow Fluffy_Pillow 74.8/100: 75% focus oglethorpes_missile_splitter
6:34.469 explosive_trap Fluffy_Pillow 58.1/100: 58% focus oglethorpes_missile_splitter
6:35.475 cobra_shot Fluffy_Pillow 62.5/100: 62% focus oglethorpes_missile_splitter
6:37.332 explosive_shot Fluffy_Pillow 70.5/100: 70% focus oglethorpes_missile_splitter
6:38.336 cobra_shot Fluffy_Pillow 73.8/100: 74% focus oglethorpes_missile_splitter
6:40.193 explosive_shot Fluffy_Pillow 81.8/100: 82% focus lock_and_load(2)
6:41.197 explosive_shot Fluffy_Pillow 100.0/100: 100% focus lock_and_load
6:42.202 explosive_shot Fluffy_Pillow 100.0/100: 100% focus
6:43.206 arcane_shot Fluffy_Pillow 89.3/100: 89% focus thrill_of_the_hunt(3)
6:44.212 arcane_shot Fluffy_Pillow 83.7/100: 84% focus thrill_of_the_hunt(2)
6:45.217 arcane_shot Fluffy_Pillow 78.0/100: 78% focus thrill_of_the_hunt
6:46.221 cobra_shot Fluffy_Pillow 72.4/100: 72% focus
6:48.078 explosive_trap Fluffy_Pillow 80.4/100: 80% focus
6:49.082 explosive_shot Fluffy_Pillow 98.7/100: 99% focus
6:50.087 arcane_shot Fluffy_Pillow 88.0/100: 88% focus thrill_of_the_hunt(3)
6:51.091 arcane_shot Fluffy_Pillow 82.4/100: 82% focus thrill_of_the_hunt(2)
6:52.094 arcane_shot Fluffy_Pillow 76.7/100: 77% focus thrill_of_the_hunt
6:53.101 arcane_shot Fluffy_Pillow 71.1/100: 71% focus thrill_of_the_hunt(2)
6:54.106 arcane_shot Fluffy_Pillow 65.4/100: 65% focus thrill_of_the_hunt
6:55.112 explosive_shot Fluffy_Pillow 59.7/100: 60% focus thrill_of_the_hunt(2)
6:56.116 arcane_shot Fluffy_Pillow 49.1/100: 49% focus thrill_of_the_hunt(2)
6:57.122 arcane_shot Fluffy_Pillow 43.4/100: 43% focus thrill_of_the_hunt
6:58.126 black_arrow Fluffy_Pillow 37.7/100: 38% focus
6:59.132 cobra_shot Fluffy_Pillow 7.1/100: 7% focus
7:00.988 explosive_trap Fluffy_Pillow 15.1/100: 15% focus
7:01.994 a_murder_of_crows Fluffy_Pillow 33.4/100: 33% focus
7:02.998 cobra_shot Fluffy_Pillow 7.8/100: 8% focus
7:04.856 explosive_shot Fluffy_Pillow 15.8/100: 16% focus
7:05.861 cobra_shot Fluffy_Pillow 19.1/100: 19% focus
7:07.718 cobra_shot Fluffy_Pillow 27.2/100: 27% focus
7:09.576 cobra_shot Fluffy_Pillow 49.2/100: 49% focus
7:11.433 potion Fluffy_Pillow 71.2/100: 71% focus lock_and_load(2)
7:11.433 explosive_shot Fluffy_Pillow 71.2/100: 71% focus lock_and_load(2), draenic_agility_potion
7:12.439 explosive_shot Fluffy_Pillow 89.5/100: 90% focus lock_and_load, draenic_agility_potion
7:13.443 explosive_shot Fluffy_Pillow 93.9/100: 94% focus lock_and_load(2), draenic_agility_potion
7:14.447 explosive_shot Fluffy_Pillow 98.2/100: 98% focus lock_and_load, draenic_agility_potion
7:15.451 explosive_shot Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
7:16.456 arcane_shot Fluffy_Pillow 89.3/100: 89% focus draenic_agility_potion
7:17.462 explosive_trap Fluffy_Pillow 63.7/100: 64% focus draenic_agility_potion
7:18.466 cobra_shot Fluffy_Pillow 68.0/100: 68% focus draenic_agility_potion
7:20.324 cobra_shot Fluffy_Pillow 76.0/100: 76% focus draenic_agility_potion
7:22.180 black_arrow Fluffy_Pillow 98.1/100: 98% focus draenic_agility_potion
7:23.185 explosive_shot Fluffy_Pillow 81.4/100: 81% focus draenic_agility_potion
7:24.191 cobra_shot Fluffy_Pillow 70.7/100: 71% focus draenic_agility_potion
7:26.048 cobra_shot Fluffy_Pillow 78.7/100: 79% focus draenic_agility_potion
7:27.905 arcane_shot Fluffy_Pillow 100.0/100: 100% focus draenic_agility_potion
7:28.909 arcane_shot Fluffy_Pillow 88.3/100: 88% focus draenic_agility_potion
7:29.913 explosive_shot Fluffy_Pillow 62.7/100: 63% focus draenic_agility_potion
7:30.918 arcane_shot Fluffy_Pillow 52.0/100: 52% focus draenic_agility_potion
7:31.924 arcane_shot Fluffy_Pillow 26.4/100: 26% focus thrill_of_the_hunt(2), draenic_agility_potion

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 999 952 952
Agility 4355 3885 3768 (1345)
Stamina 4277 3889 3889
Intellect 964 919 919
Spirit 713 713 713
Health 256620 233340 0
Focus 100 100 0
Crit 29.82% 24.82% 1080
Haste 7.93% 2.79% 279
Multistrike 20.00% 13.41% 885
Damage / Heal Versatility 8.41% 5.41% 703
Attack Power 4791 3885 0
Mastery 16.22% 11.22% 354
Armor 1217 1217 1217

Gear

Source Slot Average Item Level: 649.07
Local Head Plume Adorned Headdress
Local Neck Necklace of Volatile Anomalies
Local Shoulders Shoulderguards of Perpetually Exploding Fungus
Local Shirt Golden Filigreed Doublet
Local Chest Moss-Woven Mailshirt
Local Waist Wayfaring Belt
Local Legs Leggings of Broken Magic
Local Feet Treads of Sand and Blood
Local Wrists Undying Bracers
Local Hands Pulverizing Grips
Local Finger1 Bloodthorn Band
Local Finger2 Timeless Solium Band of the Assassin
Local Trinket1 Bloodmaw's Tooth
Local Trinket2 Grandiose Plans
Local Back Nimble Burnished Cloak
Local Main Hand Grandiose Longbow
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 Posthaste Narrow Escape Crouching Tiger, Hidden Chimaera
30 Binding Shot Wyvern Sting Intimidation
45 Exhilaration Iron Hawk Spirit Bond
60 Steady Focus Dire Beast Thrill of the Hunt
75 A Murder of Crows Blink Strikes Stampede
90 Glaive Toss Powershot Barrage
100 Exotic Munitions Focusing Shot (Survival Hunter) Lone Wolf

Profile

hunter="Sankta_Active"
origin="https://us.api.battle.net/wow/character/aerie-peak/Sankta/advanced"
thumbnail="http://us.battle.net/static-render/us/ulduar/47/128278063-avatar.jpg"
level=100
race=draenei
role=attack
position=ranged_back
professions=engineering=700/mining=700
talents=http://us.battle.net/wow/en/tool/talent-calculator#Yb!0012002
glyphs=mending/camouflage/misdirection/fetch/play_dead/revive_pet
spec=survival

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=greater_draenic_agility_flask
actions.precombat+=/food,type=calamari_crepes
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/exotic_munitions,ammo_type=poisoned,if=active_enemies<3
actions.precombat+=/exotic_munitions,ammo_type=incendiary,if=active_enemies>=3
actions.precombat+=/potion,name=draenic_agility
actions.precombat+=/glaive_toss
actions.precombat+=/focusing_shot,if=!talent.glaive_toss.enabled

# Executed every time the actor is available.

actions=auto_shot
actions+=/use_item,name=wayfaring_belt
actions+=/arcane_torrent,if=focus.deficit>=30
actions+=/blood_fury
actions+=/berserking
actions+=/potion,name=draenic_agility,if=(((cooldown.stampede.remains<1)&(cooldown.a_murder_of_crows.remains<1))&(trinket.stat.any.up|buff.archmages_greater_incandescence_agi.up))|target.time_to_die<=25
actions+=/call_action_list,name=aoe,if=active_enemies>1
actions+=/stampede,if=buff.potion.up|(cooldown.potion.remains&(buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up))|target.time_to_die<=25
actions+=/a_murder_of_crows
actions+=/black_arrow,if=!ticking
actions+=/explosive_shot
actions+=/dire_beast
actions+=/arcane_shot,if=buff.thrill_of_the_hunt.react&focus>35&cast_regen<=focus.deficit|dot.serpent_sting.remains<=3|target.time_to_die<4.5
actions+=/explosive_trap
actions+=/cobra_shot,if=buff.pre_steady_focus.up&buff.steady_focus.remains<5&(14+cast_regen)<=focus.deficit
actions+=/arcane_shot,if=focus>=80|talent.focusing_shot.enabled
actions+=/focusing_shot
actions+=/cobra_shot

actions.aoe=stampede,if=buff.potion.up|(cooldown.potion.remains&(buff.archmages_greater_incandescence_agi.up|trinket.stat.any.up|buff.archmages_incandescence_agi.up))
actions.aoe+=/explosive_shot,if=buff.lock_and_load.react&(!talent.barrage.enabled|cooldown.barrage.remains>0)
actions.aoe+=/barrage
actions.aoe+=/black_arrow,if=!ticking
actions.aoe+=/explosive_shot,if=active_enemies<5
actions.aoe+=/explosive_trap,if=dot.explosive_trap.remains<=5
actions.aoe+=/a_murder_of_crows
actions.aoe+=/dire_beast
actions.aoe+=/multishot,if=buff.thrill_of_the_hunt.react&focus>50&cast_regen<=focus.deficit|dot.serpent_sting.remains<=5|target.time_to_die<4.5
actions.aoe+=/glaive_toss
actions.aoe+=/powershot
actions.aoe+=/cobra_shot,if=buff.pre_steady_focus.up&buff.steady_focus.remains<5&focus+14+cast_regen<80
actions.aoe+=/multishot,if=focus>=70|talent.focusing_shot.enabled
actions.aoe+=/focusing_shot
actions.aoe+=/cobra_shot

head=plume_adorned_headdress,id=118895
neck=necklace_of_volatile_anomalies,id=116284,enchant=40mult
shoulders=shoulderguards_of_perpetually_exploding_fungus,id=116028
back=nimble_burnished_cloak,id=116174,bonus_id=74/525/536,enchant=gift_of_multistrike
chest=mosswoven_mailshirt,id=113654
shirt=golden_filigreed_doublet,id=42363
wrists=undying_bracers,id=114495,bonus_id=180
hands=pulverizing_grips,id=116025
waist=wayfaring_belt,id=116194,bonus_id=158/525/535,addon=nitro_boosts
legs=leggings_of_broken_magic,id=113839
feet=treads_of_sand_and_blood,id=113595,bonus_id=564/566,gems=50mult
finger1=bloodthorn_band,id=109761,bonus_id=523/524,gems=35mult,enchant=30mult
finger2=timeless_solium_band_of_the_assassin,id=118297,enchant=30mult
trinket1=bloodmaws_tooth,id=116289
trinket2=grandiose_plans,id=114549,bonus_id=560
main_hand=grandiose_longbow,id=115329,bonus_id=89/563,gems=35mult,enchant=oglethorpes_missile_splitter

# Gear Summary
# gear_agility=2355
# gear_stamina=2999
# gear_crit_rating=1080
# gear_haste_rating=279
# gear_mastery_rating=354
# gear_armor=1217
# gear_multistrike_rating=843
# gear_versatility_rating=703
summon_pet=cat

Simulation & Raid Information

Iterations: 10003
Threads: 4
Confidence: 95.00%
Fight Length: 338 - 568 ( 450.1 )

Performance:

Total Events Processed: 37252031
Max Event Queue: 42
Sim Seconds: 4502758
CPU Seconds: 4.2350
Physical Seconds: 4.2350
Speed Up: 1063225

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )
Simulation Length
Sample Data Simulation Length
Count 9999
Mean 450.14
Minimum 338.19
Maximum 568.08
Spread ( max - min ) 229.89
Range [ ( max - min ) / 2 * 100% ] 25.54%
Standard Deviation 54.5205
5th Percentile 366.43
95th Percentile 534.97
( 95th Percentile - 5th Percentile ) 168.54
Mean Distribution
Standard Deviation 0.5452
95.00% Confidence Intervall ( 449.07 - 451.21 )
Normalized 95.00% Confidence Intervall ( 99.76% - 100.24% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 563
0.1% Error 56353
0.1 Scale Factor Error with Delta=300 25
0.05 Scale Factor Error with Delta=300 101
0.01 Scale Factor Error with Delta=300 2537
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Sankta_Active Sankta_Active a_murder_of_crows 131894 0 0 1.06 0 0 7.9 7.9 0.0% 0.0% 0.0% 0.0% 60.55sec 0 450.14sec
Sankta_Active Sankta_Active crow_peck 131900 703067 1562 15.60 4124 8249 0.0 117.0 26.9% 0.0% 0.0% 0.0% 0.00sec 1080503 450.14sec
Sankta_Active Sankta_Active arcane_shot 3044 1251228 2780 10.95 10243 20484 82.4 82.2 26.8% 0.0% 0.0% 0.0% 5.47sec 1251228 450.14sec
Sankta_Active Sankta_Active auto_shot 0 1193531 2651 23.01 4655 9312 172.6 172.6 26.8% 0.0% 0.0% 0.0% 2.61sec 1834269 450.14sec
Sankta_Active Sankta_Active black_arrow ticks -3674 1614301 3587 24.43 5928 11853 18.8 183.2 26.8% 0.0% 0.0% 0.0% 24.54sec 1614301 450.14sec
Sankta_Active Sankta_Active cobra_shot 77767 982901 2184 14.43 6115 12232 108.3 108.2 26.9% 0.0% 0.0% 0.0% 4.09sec 982901 450.14sec
Sankta_Active Sankta_Active draenic_agility_potion 156423 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 450.14sec
Sankta_Active Sankta_Active explosive_shot 53301 737784 1639 14.88 4445 8891 111.8 111.6 26.8% 0.0% 0.0% 0.0% 4.02sec 2930722 450.14sec
Sankta_Active Sankta_Active explosive_shot ticks -53301 2192938 4873 33.70 5838 11682 111.8 252.8 26.8% 0.0% 0.0% 0.0% 4.02sec 2930722 450.14sec
Sankta_Active Sankta_Active explosive_trap 13813 74377 165 4.24 1573 3145 31.8 31.8 26.8% 0.0% 0.0% 0.0% 14.13sec 439810 450.14sec
Sankta_Active Sankta_Active explosive_trap ticks -13813 365432 812 20.97 1566 3131 31.8 157.2 26.8% 0.0% 0.0% 0.0% 14.13sec 439810 450.14sec
Sankta_Active Sankta_Active glaive_toss 117050 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 450.14sec
Sankta_Active Sankta_Active glaive_1 0 10607 24 0.13 7036 14072 0.0 1.0 26.5% 0.0% 0.0% 0.0% 0.00sec 16301 450.14sec
Sankta_Active Sankta_Active glaive_2 0 10620 24 0.13 7036 14072 0.0 1.0 26.8% 0.0% 0.0% 0.0% 0.00sec 16322 450.14sec
Sankta_Active Sankta_Active serpent_sting ticks -118253 1796909 3993 35.96 4484 8967 121.4 269.7 26.8% 0.0% 0.0% 0.0% 5.48sec 1796909 450.14sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking

Scale Factors for other metrics

Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Damage Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Healing Per Second (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Absorb Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Healing + Absorb per second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Damage Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Damage Taken
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Healing Taken Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_Pillow Theck-Meloree Index
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Scale Factors for Fluffy_PillowTheck-Meloree Index (Effective)
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking

Charts

DPS Taken Timeline Chart
DPS Timeline Chart

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit Overflow
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 9.17% 9.17% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:9.17%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 10.37% 10.37% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:10.37%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 10.41% 10.41% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:10.41%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.37% 10.37% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.37%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 10.38% 10.38% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:10.38%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.42% 10.42% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.42%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.33% 10.33% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.33%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 10.48% 10.48% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:10.48%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 10.14% 10.14% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:10.14%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 7.92% 7.92% 0.0(0.0)

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (90 - 100)_1:7.92%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs
attack_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_attack_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • attack_power_multiplier_1:100.00%
bleeding

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bleeding_1:100.00%
critical_strike

Buff details

  • buff initial source:
  • cooldown name:buff_critical_strike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • critical_strike_1:100.00%
haste

Buff details

  • buff initial source:
  • cooldown name:buff_haste
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • haste_1:100.00%
mastery

Buff details

  • buff initial source:
  • cooldown name:buff_mastery
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:5.00

Stack Uptimes

  • mastery_1:100.00%
Mortal Wounds

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.25

Stack Uptimes

  • mortal_wounds_1:100.00%

Spelldata details

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
multistrike

Buff details

  • buff initial source:
  • cooldown name:buff_multistrike
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • multistrike_1:100.00%
spell_power_multiplier

Buff details

  • buff initial source:
  • cooldown name:buff_spell_power_multiplier
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • spell_power_multiplier_1:100.00%
stamina

Buff details

  • buff initial source:
  • cooldown name:buff_stamina
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10

Stack Uptimes

  • stamina_1:100.00%
str_agi_int

Buff details

  • buff initial source:
  • cooldown name:buff_str_agi_int
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05

Stack Uptimes

  • str_agi_int_1:100.00%
versatility

Buff details

  • buff initial source:
  • cooldown name:buff_versatility
  • max_stacks:100
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03

Stack Uptimes

  • versatility_1:100.00%

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource RPS-Gain RPS-Loss
Health 0.00 24270.05
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Deaths

death count 16471
death count pct 164.66
avg death time 451.04
min death time 338.19
max death time 568.08
dmg taken 10933696.22

Statistics & Data Analysis

Fight Length
Sample Data Fluffy_Pillow Fight Length
Count 9999
Mean 450.14
Minimum 338.19
Maximum 568.08
Spread ( max - min ) 229.89
Range [ ( max - min ) / 2 * 100% ] 25.54%
DPS
Sample Data Fluffy_Pillow Damage Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
DPS(e)
Sample Data Fluffy_Pillow Damage Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Sample Data Fluffy_Pillow Damage
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Sample Data Fluffy_Pillow Damage Taken Per Second
Count 9999
Mean 24310.16
Minimum 22844.17
Maximum 26275.03
Spread ( max - min ) 3430.86
Range [ ( max - min ) / 2 * 100% ] 7.06%
Standard Deviation 440.1836
5th Percentile 23615.88
95th Percentile 25065.74
( 95th Percentile - 5th Percentile ) 1449.86
Mean Distribution
Standard Deviation 4.4021
95.00% Confidence Intervall ( 24301.53 - 24318.79 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1259
0.1 Scale Factor Error with Delta=300 1654
0.05 Scale Factor Error with Delta=300 6616
0.01 Scale Factor Error with Delta=300 165406
Distribution Chart
HPS
Sample Data Fluffy_Pillow Healing Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
HPS(e)
Sample Data Fluffy_Pillow Healing Per Second (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Sample Data Fluffy_Pillow Heal
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Sample Data Fluffy_Pillow Healing Taken Per Second
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Sample Data Fluffy_Pillow Theck-Meloree Index
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
ETMI
Sample Data Fluffy_PillowTheck-Meloree Index (Effective)
Count 9999
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
MSD
Sample Data Fluffy_Pillow Max Spike Value
Count 2484
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 8741814 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Multistrike 0.00% 0.00% 0
Damage / Heal Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1938 1938 1938
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
level=103
race=humanoid
role=tank
position=front
spec=unknown

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=snapshot_stats


# Gear Summary

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Max Spike Damage Frequency

This is roughly how many spikes as large as MSD Mean you take per iteration. Calculated from TMI and MSD values.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Max Spike Damage

Maximum amount of net damage taken in any 6.00-second period, expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.